Mark Meadows
Designer, painter and writer
USA, France
Mark
Stephen Meadows is a designer, painter, and writer. While he's been
known to lead small armies of designers behind the enemy lines of multi-national
conglomerates, his focus is on the integration of design, art, and technology.
Meadows has co-founded 2.5 companies and has worked at SRI, Xerox-PARC, and Construct Internet Design. He is an exhibiting painter, a published writer, a 3D animator, a print and online designer, and a member of the SFSU faculty. He lives in Paris.
Contribution:
The Dynamics of Interaction: Narrative as Interface
Many forms of interface are little more than tyrannical hoop-jumps. They insist a reader move from point A to point B only after specific functions have been performed. With the emergence of dynamically generated and multi-user environments (such as AOL, Ever Quest, or the AI movie complement, Cloudmakers) we are beginning to see new models of interaction emerge. These interactions often appear as narratives. Interaction that uses many of the basic devices of narrative (interest, investment, climax, denouement, etc) brings readers into a more personal relationship with their data and improves its use to them. Among other functions, this system of reward helps users understand the interface, it preserves interest, and it encourages dwell-time. Future implications would be considered and questions asked include:
1. How can an interface carry a dramatic arc ?
2. What is the relationship between the Use-Case Scenario and Freytags
Triangle ?
3. How can a database be presented as a narrative ?
4. What is the relationship between Algorithmic Logic and Storytelling
?
5. How would a movie director design an interface ?
6. How can the camera be considered as a tool for interface designers
?